ÆTHER (Poor Objects)

2021 - Film & Video (Film & Video)

18:28 minutes

Li Shuang


ÆTHER (Poor Objects) by Li Shuang builds on the artist’s consideration of the interplay between physical and digital spaces. Through a kaleidoscopic video collage, Li examines the complexities of personal subjectivity within an increasingly immersive and omnipresent online culture. Among disparate imagery that includes extra-terrestrial simulations, dizzying hordes of birds, animated figures trapped in dystopian virtual spaces, and real-life abandoned places, the video references the Chinese creation myth of Nuwa, a goddess who uses her own body to repair the sky. Interspersing footage of two female vlogger protagonists, Li’s video uses bodily sublimation to consider the slippages between virtual and physical realities. The video merges imagery of a solar eclipse, further illuminated by a ring light, a device commonly used by influencers, cam models, vloggers, and other social media personalities, now adopted by many office workers since the massive post-pandemic transition to remote work. The concept of leakage anchors both the visual and audio components of the video. Underscoring the collapse between work and leisure, leakage becomes an imperfect transmission between physical life and its translation into the virtual realm. Exercising both the tension and the potential of the subject-object dynamic, Li’s work is not merely a demonstration, but an intervention into this dialogue between avatars and viewers.


Raised in rural south-eastern China in the 1990s, Li Shuang grew up consuming popular media such as YouTube, MySpace, knock off Nintendo consoles, pirated video games, and dakou CDs. Since childhood, the artist has been interested in the inner workings of technology, and through her practice, has developed an understanding of its capacity as an agent of both entertainment and control within the context of China’s accelerated development. Encompassing performance, interactive websites, sculpture and moving image installations, Li Shuang’s interdisciplinary work considers mediums that compose the contemporary digital landscape, interactions between those mediums and its users, as well as amongst the mediums themselves. Central to Li’s practice is the friction between biopolitics and the body, digitized desire, and human intimacy. Her work examines how technology establishes globalized communication systems, and how they form part of a neoliberal apparatus that regulates the body, desire, and flows of information.


Colors:



Related works sharing similar palette  
» see more

Sign series, #1, #2, #3
© » KADIST

Bjorn Copeland

2009

Sign #1 , Sign #2 , Sign #3 were included in “Found Object Assembly”, Copeland’s 2009 solo show at Jack Hanley Gallery, San Francisco...

Guardian and Observer photographs of 2023 – own a fine art print | gallery
© » THE GUARDIAN

Guardian and Observer photographs of 2023 – own a fine art print | gallery | Art and design | The Guardian Skip to main content Guardian Print Shop Guardian and Observer photographs of 2023 – own a fine art print Fans watch Elton John’s set on the Pyramid stage at Glastonbury festival in Somerset on 25 June...

Weekly Picks: Singapore (15 – 21 September 2018)
© » ARTS EQUATOR

Weekly Picks: Singapore (15 - 21 September 2018) | ArtsEquator Thinking and Talking about Arts and Culture in Southeast Asia Weekly To Do October 15, 2018 Because it’s Fun by The Fool Theatre 愚者剧场 , Drama Centre Black Box, 12 – 21 October The inaugural production for The Fool Theatre, Because it’s Fun shows how bullying is omnipresent in our society and how it affects our mental well-being...

Austintipede
© » KADIST

Sahana Ramakrishnan

2019

Sahana Ramakrishnan’s work blends cultural influences, spanning a range of visual mythologies, she weaves together a tapestry of pop cultural references that are upended by the artist’s exploration of identity, sexuality and gender perspectives...

Related works found in the same semantic group  
» see more

Serious Games 3, Immersion
© » KADIST

Harun Farocki

2009

For Immersion , Harun Farocki went to visit a research centre near Seattle specialized in the development of virtual realities and computer simulations...

KEBRANTO
© » KADIST

Jonas Van and Juno B

2021

Jonas Van and Juno B’s video work Kebranto is anchored by the figure of Boitatá, a snake that is part of the imaginary Guaraní communities that live between the current nation-states of Argentina, Brazil, Paraguay, and Uruguay...

What’s It Like to Actually Shop at a Virtual Art Fair? What a Collector Thinks of Frieze’s Inaugural Online Edition - via artnet news
© » LARRY'S LIST

Touring the inaugural Frieze Viewing Rooms lays bare the pros and cons of virtual substitutes for physical art fairs....

Super Amuleto
© » KADIST

Wisrah Villefort

2020

This video is a montage of documentary and virtual images found on the Internet...