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RDP #98: JAS 17.4.16.17.03
© » KADIST

Jeffrey Alan Scudder

NFT (NFT)

Radical Digital Paintings is a collection of 239 works that were painted from 2016–2021; one exemplary image from the series is #98 . This painting was made after Scudder did the first ever Radical Digital Painting show, a hybrid performance/painting/lecture that brings together his painterly and pedagogical interests. In Scudder’s work, it is often difficult to pick apart what is a painterly effect versus an artefact of a lens-based or computational process.

Mutant Garden Autobreeder
© » KADIST

Harm van den Dorpel

Advanced Technology (Advanced Technology)

Mutant Garden Autobreeder by Harm van den Dorpel is a generative animated artwork based on evolutionary programming that never appears the same twice. The work is based on an existing algorithm called Cartesian Genetic Programming, invented by Julian F. Miller and Peter Thomson in 1997, the system itself having been finely tuned by van den Dorpel to produce a very particular quality of qualia. The software has been carefully constructed to produce a stream of new and unpredictable mutations that build and react to each previous generation of image.

Spirit Writing
© » KADIST

Chia-Wei Hsu

Film & Video (Film & Video)

The final work in the Marshal Tie Jia series (of which Turtle Island is in the KADIST collection), Spirit Writing features the Marshal in conversation with Chia-Wei Hsu, by way of a ritual involving the Marshal’s divination chair. Marshal Tie Jia is a frog god, who was born in a pond in Jiangxi, China, before fleeing to Matsu Island off the coast of Taiwan during the Cultural Revolution after his temple was destroyed. Spirit Writing attempts to reconstruct the original temple using 3D modeling software, operated in real time as Hsu asks the Marshal questions, receiving answers through a divination ritual in which the chair is swung violently around by his acolytes.

What Color
© » KADIST

Luke Murphy

Painting (Painting)

What Color is Luke Murphy’s outstanding digital painting that elegantly loops in nonstop motion. The artist cleverly usurped the familiar signage of brightly scrolling words that we ordinarily see calling out to advertise a Bodega or sidewalk cart’s fast food. In a DIY manner, Murphy constructed the extra-luminous LED panel screen and also wrote the code that sets the pace and pattern of the flowing words.

Lifting Barbells
© » KADIST

Heecheon Kim

Film & Video (Film & Video)

Lifting Barbells is a video by Kim Heecheon that narrates his letters in Spanish to his girlfriend in Argentina, discussing his feelings after his father died in a bicycling accident. Using the data recorded on his father’s smartwatch, Kim’s video traces digital footage of his father’s route on Google Maps, the location of the accident, and his cardiographic data as he was dying. The video contrasts Kim’s emotional letters with the clinicality of the quantitative data recordings.

Static Field I
© » KADIST

Kamau Amu Patton

Painting (Painting)

Kamau Amu Patton’s painting Static Field I originates from a system of electronic and digital media. The image we see on the canvas was created by pointing a camera into its output—a gallery wall—and subsequently generating a feedback loop. Patton then records the distorted image, digitizes it and prints the file onto unprimed canvas with the help of a machine.

Point of View (III)
© » KADIST

Karam Natour

Drawing & Print (Drawing & Print)

Humor and Law, Kick of Duality, Point of View III, Selfie with Pan, and Thinking of You are part of an ongoing series of digital drawings Karam Natour has been creating since he was studying at Bezalel Academy of Art and Design, Jerusalem. The protagonist of the vast majority of these drawings is Natour himself, naked and without facial features. They were initially created only in digital formats – the artist would perform the postures required for the drawing, document himself and then trace the figure digitally – to be posted on Facebook, often generating debates online among friends and colleagues.

Kick of Duality
© » KADIST

Karam Natour

Drawing & Print (Drawing & Print)

Humor and Law, Kick of Duality, Point of View III, Selfie with Pan, and Thinking of You are part of an ongoing series of digital drawings Karam Natour has been creating since he was studying at Bezalel Academy of Art and Design, Jerusalem. The protagonist of the vast majority of these drawings is Natour himself, naked and without facial features. They were initially created only in digital formats – the artist would perform the postures required for the drawing, document himself and then trace the figure digitally – to be posted on Facebook, often generating debates online among friends and colleagues.

Humour and Law
© » KADIST

Karam Natour

Drawing & Print (Drawing & Print)

Humor and Law, Kick of Duality, Point of View III, Selfie with Pan, and Thinking of You are part of an ongoing series of digital drawings Karam Natour has been creating since he was studying at Bezalel Academy of Art and Design, Jerusalem. The protagonist of the vast majority of these drawings is Natour himself, naked and without facial features. They were initially created only in digital formats – the artist would perform the postures required for the drawing, document himself and then trace the figure digitally – to be posted on Facebook, often generating debates online among friends and colleagues.

Thinking of You
© » KADIST

Karam Natour

Drawing & Print (Drawing & Print)

Humor and Law, Kick of Duality, Point of View III, Selfie with Pan, and Thinking of You are part of an ongoing series of digital drawings Karam Natour has been creating since he was studying at Bezalel Academy of Art and Design, Jerusalem. The protagonist of the vast majority of these drawings is Natour himself, naked and without facial features. They were initially created only in digital formats – the artist would perform the postures required for the drawing, document himself and then trace the figure digitally – to be posted on Facebook, often generating debates online among friends and colleagues.

Any Resemblance is Coincidental
© » KADIST

Chen Zhexiang

Film & Video (Film & Video)

In the video work Any Resemblance is Coincidental , CHEN Zhexiang mined portraits of real Asian criminals that were abandoned on the Internet. In order to form a database of the portraits, he saved the files under the original names retrieved from the Internet. CHEN used digital facial recognition technology to build a lexicon of the criminals’ facial characteristics in order to analyze them.

Selfie with Pan
© » KADIST

Karam Natour

Drawing & Print (Drawing & Print)

Humor and Law, Kick of Duality, Point of View III, Selfie with Pan, and Thinking of You are part of an ongoing series of digital drawings Karam Natour has been creating since he was studying at Bezalel Academy of Art and Design, Jerusalem. The protagonist of the vast majority of these drawings is Natour himself, naked and without facial features. They were initially created only in digital formats – the artist would perform the postures required for the drawing, document himself and then trace the figure digitally – to be posted on Facebook, often generating debates online among friends and colleagues.

RE-ANIMATED
© » KADIST

Jakob Kudsk Steensen

Advanced Technology (Advanced Technology)

RE-ANIMATED by Jakob Kudsk Steensen revolves around the haunting sound of the Kauai’O’o, a bird that became extinct in the year of Steensen’s birth. Its mating call, recorded and circulated on YouTube, where it has attracted hundreds of thousands of views and thousands of comments from viewers who felt the need to share their own emotional connection with this creature. For Steensen, the video exemplifies the way in which digital media experiences can serve as a memorial for a disappearing natural world, and how they can activate deeply felt connections with nonhuman creatures.

Behold These Glorious Times!
© » KADIST

Trevor Paglen

Film & Video (Film & Video)

Trevor Paglen’s ongoing research focuses on artificial intelligence and machine vision, i.e. how computers and other forms of technology can “see” and use visual data. Behold These Glorious Times!

Untitled #185, 65, 535 combinations of a 2×2 grid, 16 colors
© » KADIST

John Houck

Photography (Photography)

John Houck’s brown- , sienna- and golden-toned composition, Untitled #185, 65, 535 combinations of a 2×2 grid, 16 colors , features densely packed lines of color moving diagonally across the creased page. Houck uses a series of self-designed software programs to create these intricate grids of color and line, riffing off of Sol LeWitt, perhaps, in a digital age. Houck takes the output of these programs and then manipulates them manually, creasing the pages of the index print, and then re-photographing them.

Karam Natour

Through video and digital drawing Karam Natour manifests his interest in the power of language, and specifically how translation becomes a unique vehicle for a deeper understanding of issues connected to identity, race and gender...

John Houck

Heecheon Kim

Kim Heecheon’s complex video installations are deeply rooted in his experiences, opening possibilities for a dual visual discourse that combines personal feelings, informed by his immediate surroundings, in a digitized global environment...

Chen Zhexiang

CHEN Zhexiang is a digital media artist and director of animation...

Trevor Paglen

Trevor Paglen’s work combines the knowledge-base of artist, geographer and activist...

Kamau Amu Patton

Kamau Amu Patton is a collector of the intangible...

Luke Murphy

Luke Murphy is a systems-based artist whose work is loosely bound by common themes of quantifying elements of the psyche and spirit with a particular interest in the Gnostic gospels, religious paintings, and digital languages – codes and systems to make art...

Harm van den Dorpel

Harm van den Dorpel’s practice focuses on emergent systems and the role technology plays in their development and meaning...

Chia-Wei Hsu

Embarking from myriad audio-visual narratives, Chia-Wei Hsu pursues imaginative interrogations of cultural contact and colonization in Asia, oftentimes amalgamating his primary narratives with non-human actors including technologies, animals, gods, environments, traditions, and material objects...

Jeffrey Alan Scudder

In his articulation of Radical Digital Painting, Jeffrey Alan Scudder has developed an optimistic view of painting’s future that begins from an in-depth focus on digital materiality...

Jakob Kudsk Steensen

Jakob Kudsk Steensen employs a formally rigorous approach to creating multi-layered VR environments that engage with the contemporary issue of extinction...